I'm a UI/UX Designer currently living in the San Francisco Bay Area. I love games (casual, mobile, tabletop, MMO, FPS, and many more~), and most recently I've been working at Jam City as a Lead UI/UX Designer in their downtown San Francisco studio.
I love to work with stakeholders (Artists, Game Designers, Producers, Product Managers, Engineers, Executives, User Researchers and QA) to create good user experiences for games. My goal is to work collaboratively and iteratively with my team to provide players with fun, intuitive interactions and engaging features.
My interests are art of all kinds, gaming, Sci-fi/Fantasy books, television and movies, and well-executed plots (cheesy movies are also a vice, no lie.)
Lead UI/UX Designer
March, 2017 – Present • San Francisco,
Senior UI Designer
March 2016 – March 2017 • San Francisco, CA
May 2012 – March 2016 • Redwood City, CA
Certification in User Experience Design
March 2017 – May 2017 • San Francisco, CA
Bachelor of Fine Art
2001 – 2005 • Savannah, GA
Game Closure Storm8 Jam City (Formerly SGN)
UI/UX Design UI Art Interaction Design 2D Art Illustration
Adobe Photoshop Adobe Illustrator Adobe Flash Adobe XD Jira Unity XCode Sketch Principle Protopie InVision Zeplin